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PLAYER SPECIES

BIOME ART

PROTOTYPE GAME MECHANICS

SAURUS is a midweight strategy game with resource management, regional conquest, tile placement, engine building, and battle dice.

The goal is to fulfill your "instincts".

This is done by exploring and claiming the island's vast regions, obtaining fearsome adaptations, growing your population, and defending your territory from rivals.

This is an ongoing project and these mechanics may change with later iterations.

Please join the email list to be notified on upcoming developments and our official launch date!